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Switched tiles of an imported sprite. It appears fine in game at first, but not when it moves
Forum Index - SMW Hacking - SMW Hacking Help - Switched tiles of an imported sprite. It appears fine in game at first, but not when it moves
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I imported the Beet Platform, and then swapped the tiles it used since I needed the other ones. It shows up just fine, but when the sprite moves or goes off screen it loses half of its tiles.
Anyone have an idea where I need to look to fix this?

Just reinstall it.

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Currently working on:
Done:
Nitpicky Lulu
Originally posted by CD20Superness
Just reinstall it.

Ok, I tried reinstalling it and the problem persists. Hmm..
It looks like this might be a sprite tile limit related issue. Have you tried the No More Sprite Tile Limits patch yet?
If not, check if applying that patch fixes your issue.
Oh, no I haven't looked into using that yet. I guess I should give it a go! Thanks!

(edit)

It worked. My problem was solved by this patch. :)
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Forum Index - SMW Hacking - SMW Hacking Help - Switched tiles of an imported sprite. It appears fine in game at first, but not when it moves

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