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BS SUPER MARIO WORLD
Forum Index - SMW Hacking - Works in Progress - BS SUPER MARIO WORLD
Pages: « 1 2 3 4 »
Originally posted by Peppe
One problem i had with this game though is this bug(?) i found where if i got more than 100.000 points and then go through a door or a pipe the bonus game text would appear and then take me to the results screen.


That must have been what happened to me too.

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Project: Learning How to Not Suck

Figured I should do an update of some kind. Progress is slow this month because of obligations to commercial games (aka the stuff that keeps me from being homeless) alongside other projects has gotten in the way. Regardless, here are some highlights from the past month.

World 3 is music-complete. Below is my (pretty poor) gameplay of one of the levels with the music inserted. Forgive the quality, I am still not used to recording videos in general.



We also started making progress on World 5 (Haunted World)



At the moment World 4 (Subcon) is quite hard to design, with the other 3 levels stumping and draining progress from me completly. I may forgo or completely change that world, unsure yet.

There will also not be anything at C3, I am too busy this summer to properly commit to another demo or progress update outside of this for the time being.


Lastly, I have been taking into account the feedback and bugs mentioned, they should be fixed for the final version. Please note also going forward I will not be responding to any question regarding MSU-1, unless it is related to the music in this game itself. Thanks.
Originally posted by Relikk
Jikkyou Oshaberi Parodius was the first SA-1 + MSU1 hack from August of 2018.

https://www.zeldix.net/t1774-jikkyou-oshaberi-parodius

Gradius III soon after that when Vitor Vilela released his SA-1 patch, and now Mega Man X is also available.


Oh yeah! Also, way back in 2015, I have already enabled SA-1 + MSU-1 in Super Mario World:

https://www.romhacking.net/hacks/2472/

But because Vitor Vilela released a new version of the SA-1 pack, I wasn't able to address in time the latest changes he had done in his pack before my patch's last release, so I've just disabled it for the time being.

Though, if you dug in the available ASM source, SA-1 support is there and it's totally functional, aside from a few quirks :P

---------------------------------------------------------

Back on topic, this is a superb Super Mario World rom hack! Quite a shame we are not seeing its MSU-1 resources being released, but I suppose that adds even more to the unique factor this hack carries!

Can't wait for more broadcasts! =)
Can someone provide an up to date link, the one in the OP is for Mega and it no longer works, saying the file has been removed or the link is wrong.

The second link for Mega also (I thought it was supposed to be on GD?) and it too no longer works. Would love to get playing this. Thanks.
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Forum Index - SMW Hacking - Works in Progress - BS SUPER MARIO WORLD

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