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(Solved) Overworld Red Path Exit/Teleport Issue :(
Forum Index - SMW Hacking - SMW Hacking Help - (Solved) Overworld Red Path Exit/Teleport Issue :(
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Hello :)

so the problem is following. I have a pretty big overworld so far and used alot of red path and pipes. Everything worked fine. But now for some reason everytime I try to enter a red path I get teleportet to the same exact spot. (bottom left of Vanilla Dome). I had a teleport there but after i saw the problem deleted it again.

But the issue goes on. I tried deleting every red path on the whole map so that my ("Link Exit Path Tiles" -> "Tile Exit Index to use:") completly clearn and empty. But when I now connect two red path with each other I STILL get teleportet to the same spot from before(bottom left of Vanilla Dome), Even thought there isnt a single other Red path on the map except for the two I try to connect.
Weird thing is that pipes still work the normal way, but I dont want to connect my whole Overworld with pipes since I already have my design done.
I have no Idea why that is so. I thought maybe there is a invisible Layer 1 Tile so I put Filler Blocks there, but still same result.

Here a short video of the Issue (with voice):

If someone could help me, that would be awesome. I cant realy continue my Hack if it is possible that my Rom is now broken or something...

If there is no direct solution maybe there is a tool or a way to reset all path or make them null/empty?

Thank you, thank you in advance <3 <3 <3


EDIT: I found out what causes this Problem.
Problem came from "Overworld Exit Smoother" patch. might not be compatible with my Rom or my other patches.
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Forum Index - SMW Hacking - SMW Hacking Help - (Solved) Overworld Red Path Exit/Teleport Issue :(

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