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Is there an app that allows me to make music in the style of Super Mario World?

The key word is make, not add.
addmusick allows you to do that too. you would need to learn music porting but you'd get genuine smw music that way.

alternatively any respectable music program (DAW) will work just fine too (fl studio, openmpt, etc). you can either get the original samples in .wav format and use a sampler, download a soundfont (.sf2) on the internet (although the most popular one is kinda shitty), or get the original .brr samples (addmusick has them) and use the C700 vst.
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to hear birds and see none.
Beautiful. So many hours of sweaty work summed up in two sentences.
If I may add, if you want to stay true to SMW and the marioverse, you can teach yourself the Mario-specific composition style (video) and use only the built-in samples.

Learning how to port isn't so hard by my experience. I started at last October and now I've got somewhat decent. The difficulty level takes a hike when you try to emulate foreign instrumentations. You need patience to decipher the midi of whatever you need to port. You can get started here (tutorial).

Software-wise, there are the SF2 thingys maxodex has mentioned, I don't know whether a SNES pack exists. I think the one bundled in Anvil Studio may do the trick...
If you like more GBA or NES sounds, there's a soft for this too: LMMS. It comes bundled with a variety of chiptune-like sound generators.
Heh, imagine if there were a mobile app that would allow you to run SPCs from any AMK .txt file you or someone else made on your phone. That would be crazy. I doubt anyone would do that yet, but still, imagine.
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My Discord server. It has a lot of archived ASM stuff, so check that out!

Originally posted by qantuum
Beautiful. So many hours of sweaty work summed up in two sentences.
If I may add, if you want to stay true to SMW and the marioverse, you can teach yourself the Mario-specific composition style (video) and use only the built-in samples.

Learning how to port isn't so hard by my experience. I started at last October and now I've got somewhat decent. The difficulty level takes a hike when you try to emulate foreign instrumentations. You need patience to decipher the midi of whatever you need to port. You can get started here (tutorial).

Software-wise, there are the SF2 thingys maxodex has mentioned, I don't know whether a SNES pack exists. I think the one bundled in Anvil Studio may do the trick...
If you like more GBA or NES sounds, there's a soft for this too: LMMS. It comes bundled with a variety of chiptune-like sound generators.

I don't want to import music. I want to create it by myself.
I just realised you've made the same thread asking pretty much the same thing in two different places. Don't do that. Just make one thread in one place and it will be read by people, you don't need to do it in multiple places because it won't make any difference.

I'm going to move this to SMW Hacking Help because it fits better there, close the other one in SMW Hacking Help because there are two threads and you can continue the discussion here in this thread as it has more and more helpful responses.
Originally posted by Sarsath

I don't want to import music. I want to create it by myself.


pretty much what I said. I gave you ways to compose wav/mp3 music and also recommended how to create music code that can be inserted in SMW. Now go and discover the world.
The simple and easy way is Mario Paint(the original snes game or the PC port), other than that there isn't "easy and simple" way, especially if you want insert it to your hack.
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