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SMB3 Boom Boom for SA-1?

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Heyos ya'll.

Do pardon me if this is one of those 'Ah shit, here we go again' moments.

I wanted to use the SMB3 Boom Boom Patch for a hack idea.
However, the patch itself is incompatible with SA-1 -Quite surprising if you ask me considering it's a very memorable SMB3 thing- and I was wondering if anyone would be willing to convert it?

And yes, I tried using a SA-1 Converter, spoiler warning, it didn't work.

My apologies if this is the wrong place to post this.

https://www.smwcentral.net/?p=section&a=details&id=15090
I just requested a Super Mario Maker 2 Boom-Boom in this summer C3 thread. You just wanted a proper SMB3 Boom Boom that takes 3 jumps to defeat, chases Mario then hides back in his shell instead of running forward and back, interact with power ups (including Fierballs, Cape spinning, and LX5's custom power ups (hammers and boomerangs), and shows score sprites when Boom-Boom takes damage.
Originally posted by CalHal
I just requested a Super Mario Maker 2 Boom-Boom in this summer C3 thread. You just wanted a proper SMB3 Boom Boom that takes 3 jumps to defeat, chases Mario instead of running forward and back. interact with power ups (including Fierballs, Cape spinning, and LX5's custom power ups), and shows score sprites when Boom-Boom takes damage.


I...Guess so?
I mean, if it's not broke don't fix it?

Sorry, I'm trying to understand if I'm getting yelled at for wanting Boom Boom or...?

Also, Pardon me if I sound like a Grammar *Supremacy*.
"I just requested-" even though that request is from...almost a year ago if I'm reading the dates right?

I'm trying to understand the 'message' of your reply.
Honestly I'm confussed by CalHal's response as well as it has nothing to do with your question, though looking at the comments on the sprite page Fermin mentioned converting it had issues since the converter makes things hybrid not purely sa-1 but he also said he did a full conversion, you might be able to pm here or dm him on discord and see if he'd be willing to share it with you.
I hope they would be updated to sa-1 and addmusick compatible
Do not make the graphics of "SMM2"?
Originally posted by ASSATAKKU
Do not make the graphics of "SMM2"?


I assume you mean: Why not use the SMM2 Graphics?

If that is your question, the answer is that I don't plan on using Boom-Boom sprites for Boom Boom, if that makes any sense.
Not sure where the conversion tool might have screwed up, but I did this by hand and it seemed to work. Hope it will for you too!

boom.asm (no credit or anything needed, no guarantee it works, only minimal testing)

(also, just in case you want to be technical, in SMWC terms this thing is a sprite, not a patch.)


 
Originally posted by WhiteYoshiEgg
Not sure where the conversion tool might have screwed up, but I did this by hand and it seemed to work. Hope it will for you too!

boom.asm (no credit or anything needed, no guarantee it works, only minimal testing)

(also, just in case you want to be technical, in SMWC terms this thing is a sprite, not a patch.)


I am aware, though I apparently mixed the terms up.
Thank you and sorry!
Originally posted by WhiteYoshiEgg
Not sure where the conversion tool might have screwed up, but I did this by hand and it seemed to work. Hope it will for you too!

boom.asm (no credit or anything needed, no guarantee it works, only minimal testing)

(also, just in case you want to be technical, in SMWC terms this thing is a sprite, not a patch.)


It doesn’t work for me sadly :(
Originally posted by Fermín Acosta Jr.
Originally posted by WhiteYoshiEgg
Not sure where the conversion tool might have screwed up, but I did this by hand and it seemed to work. Hope it will for you too!

boom.asm (no credit or anything needed, no guarantee it works, only minimal testing)

(also, just in case you want to be technical, in SMWC terms this thing is a sprite, not a patch.)


It doesn’t work for me sadly :(


Wait...the converter or the actual sprite?
I haven't been able to test it since I've been quite busy with schooling things.
Personally I would test it myself, I know other users like to use other patches and stuff during testing like let's say Lx5's powerups and if it doesn't work they may blame the sprite itself and not incompatibility with other patches.
Originally posted by Ninja Boy
Personally I would test it myself, I know other users like to use other patches and stuff during testing like let's say Lx5's powerups and if it doesn't work they may blame the sprite itself and not incompatibility with other patches.


Ah I see, alright then I'll try to test it tomorrow then.
Originally posted by Ninja Boy
Personally I would test it myself, I know other users like to use other patches and stuff during testing like let's say Lx5's powerups and if it doesn't work they may blame the sprite itself and not incompatibility with other patches.


Only the actual sprite doesn’t work.
I converted it with a tool:https://bin.smwcentral.net/u/43315/boom.asm
Thinking about what patcher to use.
Originally posted by Thiago678


And where is the music so I can see it.
Originally posted by Fermín Acosta Jr.
And where is the music so I can see it.


What are you talking about? What music?
Originally posted by Ninja Boy
Originally posted by Fermín Acosta Jr.
And where is the music so I can see it.


What are you talking about? What music?


Like a goal for $03 in AddMusicK
This is about the boom boom sprite not addmusic.
Yup.The hosted boom boom sprite in the sprites section is not compatible with sa-1 tho.The sprite I sended was tested by me.Give it a try, and send if worked.
Musics are compatible with Sa-1,no worries.
Thinking about what patcher to use.
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