Originally posted by Yoshin
Is there a way to do this with ExAnimation? I want them to be more true to SML2 for my hack but I can't for the life of me figure out how to do this.
First you will need the frames, to find the Buzzy Beetle's animation (The first frame of him walking) go to page 0x5 (8x8 Tile editor) and make an normal ExAnimation.