|$008EE3 ||1 byte ||Layer 3 ||Set to $80 to write zeros instead of blank tiles to score counter ||Dominicentek |
Added this address to $008E1A
since it lies within that routine.
Also, it's worth noting this address only affects Mario's score. To make it affect both Mario's and Luigi's, you'll also have to edit $008F11. I added this address too beneath $008EE3.