$008EE3 | 1 byte | Layer 3 | Set to $80 to write zeros instead of blank tiles to score counter | Dominicentek |
Added this address to
$008E1A since it lies within that routine.
Also, it's worth noting this address only affects Mario's score. To make it affect both Mario's and Luigi's, you'll also have to edit $008F11. I added this address too beneath $008EE3.
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