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MISSILE BILL PACK little problem

I'm finally building my aerial ship, and I would like to have the diagonal and vertical shooters, but when I install the missile bill file shooters, only the boom appears, I don't see the bullet. I put it in the "shooter" folder of the PIXI, and the bullets I put it from "C0", but I think I am doing something wrong.


Did you make sure to change the sprite number of the bullet within the shooter? You need to open the shooter's ASM file in a text editor (e.g. Notepad) and change the sprite number on this line:

Code
!MISSILE_BILL_NUM	= $BF	;change this to the missile bill number you want this to shoot.


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Originally posted by Thomas
Did you make sure to change the sprite number of the bullet within the shooter? You need to open the shooter's ASM file in a text editor (e.g. Notepad) and change the sprite number on this line:

Code
!MISSILE_BILL_NUM	= $BF	;change this to the missile bill number you want this to shoot.



If I did that but one of the files called "bullet_bill_1C.asm", it doesn't have a numbering code. All files are stored in shooters.
Thank you for the asking !!
bullet_bill_1C.cfg must be inserted as a normal sprite. You'll assign it to an id when inserting it, that's the id you must put in the ASM file.

Also, I'm pretty sure Thomas got as mixed as I did when you said "missile bill" because that's an entirely different sprite than the one you're talking about
It's easily the best thing I've done
So why the empty numb?