Originally posted by Thomas
Did you make sure to change the sprite number of the bullet within the shooter? You need to open the shooter's ASM file in a text editor (e.g. Notepad) and change the sprite number on this line:
!MISSILE_BILL_NUM = $BF ;change this to the missile bill number you want this to shoot.
If I did that but one of the files called "bullet_bill_1C.asm", it doesn't have a numbering code. All files are stored in shooters.
Thank you for the asking !!