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elevator-style level problem (fixed)
Forum Index - SMW Hacking - SMW Hacking Help - elevator-style level problem (fixed)
Pages: « 1 »
EDIT: it was the smb2/3 level wrap patch, I switched to the überasm variation as I only needed it on one level


Problem is, is that it kinda works, but marios interaction with layer2 is whacky, he initially appears off-sceen and is able to run through walls and falls through floor, as if theres mismatch between collision and visuals or something I dont know and its driving me insane as Ive flipped through all settings yet nothing does anything or camera/collision/player starting point is messed up for god knows why.



So what I want to is that layer2 stays in place and layer1 scrolls down(or vise-versa doesn't make difference to me), and its just not working, why?



EDIT: it was the smb2/3 level wrap patch, I switched to the überasm variation as I only needed it on one level but

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Pages: « 1 »
Forum Index - SMW Hacking - SMW Hacking Help - elevator-style level problem (fixed)

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