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The ASM Request Thread
Forum Index - Sunken Ghost Ship - Display Case - The ASM Request Thread
Pages: « 1 214 15 16 17 » Link
Name: Invisible Block with a Muncher Inside
Type: Patch
Description: Pretty simple, just an invisible block that, when triggered, spawns a standard muncher.
Originally posted by GrumpyWalrus
Name: Invisible Block with a Muncher Inside
Type: Patch
Description: Pretty simple, just an invisible block that, when triggered, spawns a standard muncher.


That's just blockreator code.
"Change block above current block into Muncher (12F). ActAs Block with nothing in it (129)"

Code
db $37

JMP Main : JMP Return : JMP Return	; MarioBelow|Above|Side
JMP Return : JMP Return			; SpriteV|H
JMP Return : JMP Return			; MarioCape|Fire
JMP Return : JMP Return : JMP Return	; Corner|Body|Head
JMP Return : JMP Return			; WallFeet|Body

Main:
	REP #$20				; \
	LDA $98					; |
	PHA					; |
	LDA #$FFF0				; |
	CLC					; |
	ADC $98					; |
	STA $98					; |
	SEP #$20				; |
	PHX					; | Change the block at (x+0, y-16) to #$012F.
	REP #$10				; |
	LDX #$012F				; |
	%change_map16()				; | <-- Replaced this with GPS shared routine
	SEP #$10				; |
	PLX					; |
	REP #$20				; |
	PLA					; |
	STA $98					; |
	SEP #$20				; /
Return:
	RTL

ActAs 129

Blockreator is worth figuring out how to use. (And GPS's shared routines after that if you want to dip your toes into asm. Understand if you don't.)
Name: Random Sprite Generators
Type: Sprite
Description: Imamelia's "Random Sprite Generators", converted from Sprite Tool, to be used with Pixi sprites.

i know i'm a day early, sorry, but my previoous request for Wind Generators hasnt been claimed yet.

credit goes to imamelia for creating this pack of Sprite generators

i noticed nobody has requested sprite generators yet, so i did.
to make it easier, it's saved in my files

so i request the entire 10kb file converted for pixi.

i will request the alternate luigi march 31st
Pages: « 1 214 15 16 17 » Link
Forum Index - Sunken Ghost Ship - Display Case - The ASM Request Thread

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