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Help setting up instant death block
Forum Index - SMW Hacking - SMW Hacking Help - Help setting up instant death block
Pages: « 1 »
Hello i'm new, so i downloaded this and patched it to My rom using asar but i don't know how to make it appear on the tile editor because all i want is to use the block property on a exgfx block, help is very apprecieted

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My layout looks ulgy
Welcome!

You're supposed to insert it with GPS, not Asar. The latter is for game-changing patches.
Paste it to the blocks folder, open the map16 editor and drop the tile you want in any page (in that case, tile 12F). Let's say the tile is tile 200 but you want it to act like tile 130 (cement block) - open list.txt and do as follows:

Code
200:0130 kill_muncher.asm

Save the text file and open GPS. Just type in the ROM's name as soon as the window appears.
Originally posted by Katerpie
Welcome!

You're supposed to insert it with GPS, not Asar. The latter is for game-changing patches.
Paste it to the blocks folder, open the map16 editor and drop the tile you want in any page (in that case, tile 12F). Let's say the tile is tile 200 but you want it to act like tile 130 (cement block) - open list.txt and do as follows:

Code
200:0130 kill_muncher.asm

Save the text file and open GPS. Just type in the ROM's name as soon as the window appears.


i downloaded gps and pasted the file in the block folder, what i have to do next?

--------------------
My layout looks ulgy
You should also reproduce the steps I listed in my previous post:

Originally posted by Katerpie
Paste it to the blocks folder, open the map16 editor and drop the tile you want in any page (in that case, tile 12F). Let's say the tile is tile 200 but you want it to act like tile 130 (cement block) - open list.txt and do as follows:

Code
200:0130 kill_muncher.asm

Save the text file and open GPS. Just type in the ROM's name as soon as the window appears.

Do you have the graphic of the death block set up though?
Originally posted by Katerpie
You should also reproduce the steps I listed in my previous post:

Originally posted by Katerpie
Paste it to the blocks folder, open the map16 editor and drop the tile you want in any page (in that case, tile 12F). Let's say the tile is tile 200 but you want it to act like tile 130 (cement block) - open list.txt and do as follows:

Code
200:0130 kill_muncher.asm

Save the text file and open GPS. Just type in the ROM's name as soon as the window appears.

Do you have the graphic of the death block set up though?


Oh i already figured out how it workd tysm

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My layout looks ulgy
Pages: « 1 »
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