Lots of neat stuff you have here. I'm quite fond of the giant Pirahna Plant personally that spawns the fireballs for some reason. I'm not as big into SMB 3 hacking, because I didn't play the original when it first came out (I was born in 1992 and the parents just sold our NES), but it's stuff like this that makes me want to check it out in the future. Good job!
It's cool to see some SMB3 hacking stuff now. I tried my best for make a smb3 hack and everything it's so hard and... ancient, lol.
I hope that with the emergence of new tools it will make life easier for smb3 hackers going forward.
Keep it up!
"If you imitate someone, you can never surpass them."
Footballs are terrifying in SMW, i can't imagine what they're like in SMB3! It's only a matter of time until someone makes SMW for the NES (that doesn't suck) and that truly will be a time to be alive.
-------------------- Currently working on:
Super Kekcroc World 3
and lastly, update for my messages system, now accessible through normal means with a sign!
Seems like you've opened the door to story romhacks in SMB3 now. Nice!
-------------------- Are you an ASM coder and want to trade "resources"? Private Message me for details. (I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)
Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.
Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.
Looking at what you've done here I'm moody to make an SMB3 hack now. Perhaps I should finish my other 500 hacks first though. Really cool what you created here, especially the way how you implemented a message system. Your asm is always so amazing!
All these things added to SMB3 are pretty amazing! I can't help but wonder how many unused sprites are in SMB3 though.
Looking at all the sprites there, I'd say those fireball spawning Thwomps look like something players would not want to mess with.
Lastly, I was looking at the video with the Eeries; were my eyes playing tricks on me, or does the Eerie in the last room before Boom Boom move with the tiles that I'm presuming are on SMB3's equivalent of layer 2?
SMB3 hacking has always fascinated me, glad to see you've been dipping your toes in it! These sprites are really cool and I love how you managed to fit a message box type system into the game! I look forward to see where you take this venture.