Language…
14 users online:  AmperSam,  Ayami,  Donut, Enan63, Green, Hayashi Neru, Joosh,  MarioFanGamer, Rhubarb44230, ShadowMistressYuko,  shovda, signature_steve, Sweetdude, Tomi P - Guests: 258 - Bots: 335
Users: 64,795 (2,378 active)
Latest user: mathew

Kruela Mario 2 - A glitch-puzzle-hack

Kaizo/PitSuper Mario WorldFull Hack ReleaseScreenshots

  • Pages:
  • 1
  • 2
Originally posted by System64
I like that kind of hacks! I hope this one will be speedrun'ed because it's so satisfaying seeing people that abuses glitches!


Unless you include tool-assisted speedruns, there's no way anyone is ever going to be able to speedrun this. The levels are far too long and far too reliant on frame-perfect glitches for anyone to ever clear this without savestates, let alone "speedrun" it.
I have updated the hack to version 1.1.

It fixes most of the breaks that were found during the past week. I included a changelog if anyone wants a quick overview over which levels were changed.

The new version should be compatible with sram from the old version as I haven't touched the overworld at all.
A new version already? I guess that means I have to find the intended solutions more breaks. The ultimate goal of a puzzle breaker is to get the hack creator to give up on patching his puzzles, right?



(I'll play La Apatio and #4 Kastelo at some point, probably once the exams are over.)

Edit: #4 Kastelo break: https://youtu.be/MELFJ8KUYUA
Originally posted by dacin
The ultimate goal of a puzzle breaker is to get the hack creator to give up on patching his puzzles, right?

Or making these breaks the intended solution #tb{:p}

I mean we're talking about an SMW hack here. It's basically impossible to prevent any breaks.








Finally found a solution to Dezerto moviganta that feels intended: https://youtu.be/QWERkCbE0Gk This level is a glitch puzzle at its finest, as it looks totally impossible if you don't see the required glitches.
  • Pages:
  • 1
  • 2

Kaizo/PitSuper Mario WorldFull Hack ReleaseScreenshots