Man the beginning of the trailer is rad as heck. Nice to see you improving your style, even seeing the palettes containing a lot more hues. Can't wait to let's play this when it's ready!
-------------------- Are you an ASM coder and want to trade "resources"? Private Message me for details. (I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)
Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.
Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.
As someone who's been following this project since the beginning, I'm incredibly excited for this sequel. The graphics are stunning as always, the presentation is stellar, and the levels, not only look distinct from one another but also look like a ton of fun to play.
Keep up the good work, Eevee. I can't wait to see what's next for Sicari 2.
This particular work, Eevee, is a nice, polished and clear proof that the lengths you can go in the context of SMW Hacking. I am a fan of you drawing style - everything is cool, colorful and good to see. I'm really looking forward to see this project of yours completed!
I quite recognize Sicari's broom... specially the sparks xD
Sometimes I see this and wonder what it has to do with Mario, but maybe that doesn't matter. I don't know how you got the idea to make Sicari in SMW and then keep doing it for a decade but I'm glad you did. If you're able to keep up your trend of steadily improving your design with each project then Sicari 2 is gonna be pretty legendary!you're mom bannd
(I can't believe I haven't commented on this already.) I really like the trailer. Everything presented in there looked great. I'm glad to see progress is still being made. I can't wait to play it eventually. Keep it up!
The levels I played so far are well made. You are definitely improving on level design too over time!
The trailer was great and well edited too. Hopefully I'll be alive for this century's release. There are still 79 years of potential development. Keep it up my friend!
I don't think I've actually played any Sicari yet, but this trailer really makes me think I should. Quite impressive what you made out of good old SMW. I like all the different attacks the player can get, I like what I've seen of the bosses so far, I like the gimmicks and the variety in the level design. I should really follow this more closely!
Custom player hacks have never been a highlight for me, but not only does this look absolutely gorgeous - even more than I remember the first Sicari being -, the few gameplay snippets shown in the trailer give me a great impression that this will be a very fun platformer. There's plenty of neat elements of SMW being used there - good to see you use the engine's potential, while also making a great job in telling your story in such a professional-looking way. I'll definitely give this a chance when it's out, as well as your past more recent hacks which I honestly should've played already. Gotta be acquainted with that Sicari lore 👀
Keep it up Eevee - you always seemed very passionate about your stuff, and that's very important for achieving great end results. Good luck!!