Hi. Originally I wasn't going to do anything for C3 but I decided I wanted to do something clout related last minute, so I put together me playing a level with music I haven't shown before. (2 New Tracks).
I may have something non-hack related to show later maybe but I'm unsure yet, so this may be my only contribution for now lol.
Now that's a sick underwater theme you got there. I also like how clever that one dragon coin was with the P-switch and the ripvan fish.
-------------------- Are you an ASM coder and want to trade "resources"? Private Message me for details. (I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)
Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.
Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.
After I've read so many comments praising this, I had to give it a look too and I have to agree on what's said before. The music is absolutely great! It's also hilarious how the samples destroyed the p-switch music
For some reason I haven't commented here yet but I really love the vibe of this hack. The time limit of course brings thoughts to Majora's Mask (which is objectively best game). idk, this hack looks exactly like the kind of hack I usually find uninteresting but there's something about it that makes everything come together. It just looks really authentic somehowyou're mom bannd
That music sounds pretty cool. The level looks really fun to play too. I've never seen volcano lotuses used underwater before and yet that seems like such a simple vanilla way to recreate the same sort of sprite from SMB3 - a creative idea for sure!
Been watching this project in general in the WIP forum for a while and the progress overall looks great. Not entirely sure how I feel about MSU1 usage in general, but the music fits in this case so I like how you've used it.