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Super Mallow RPG

GraphicsMisc. HackingFull Hack ReleaseScreenshots

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Oh yeah uh. I may have sliiiiiiightly glazed over the fact that I doubled Culex... not the crystals, just Culex. Haha!
Oooh! Mario RPG Sprite hacks?
That is cool!

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Where's my lasaga, Jon?
Originally posted by Aja
I’m curious though, when you say there are remnamts of Mario you couldn't edit, you mean parts from the playable character? Or non-gameplay things like the image at the end of the credits?


Theres like... a weird two frames of Mario on the world map when he gets booted from Bowsers Castle, which are identical to the frames used in the waterfall section BUT they’re for some reason located in a spot in the ROM that lazy shell doesn’t know how to deal with. The world map sprite itself, the main one you always see, can’t be edited in lazy shell but I used YYCHR and hex editing the palette to hack it in. Theres another few frames related to a cutscene on the world map that cant be edited either. My guess is: there is a sprite sheet for these world map cutscene sprites that lazy shell does not have available to edit.

Theres also that one credits scene you mentioned, and the mode 7 cutscene of mario falling down into exor’s mouth. Can’t edit those either.
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GraphicsMisc. HackingFull Hack ReleaseScreenshots