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Superstar Editor Progress Thread (C3 Temporary Edition)

ToolSuper Mario World

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Good luck my guy!

It's less of a replacement to LM and more an alternative. I'm not planning on adding anything super crazy on account of it being open-source, but rather a more lightweight, cross-platform, and easy to use/modify package.

By the way, I'm almost finished with the object drawing code (just have a few more tileset-specific objects to implement). Then it's on to the sprites.
 
If you include a palette editor, and if that palette editor supports gradients, I suggest you base them on HSL rather than RGB.

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I'm working on a hack! Check it out here.
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ToolSuper Mario World