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Tamaki's Music Box

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These are really cool! Never heard of Wagyan Paradise but it sounds like it's good a really cool soundtrack and I should check it out. The forest one is my favourite for sure!

Lovely ports!
I like what you did
I've found out about Wagyan Paradise through SNES drunk's channel too! Such a cool looking and sounding game, you don't exactly expect to find such attractiveness in a game of that nature!
I can't believe the whistling sample in the Roller Coaster port is from a vanilla sample! I like the FF Legend arrangement too, probably because I love RS3's soundtrack!
I've been listening to those while I was browsing through the C3 forum again just now and they are all very catchy! The game seems to have a very bouncy and nice soundtrack and you have captured that very well. Overall a bunch of very sweet and lovely ports! #smrpg{y}
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These are beautiful ports Tamaki!! The arrangements on all these are just superb and nailed down. Very clean sounding ports!
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I'm not familiar with any of the original tracks, but these are some really nicely done ports - you put the vanilla instruments to great use! All of them sound very sweet and energetic.
The original ports of these are also unfamiliar to me, though I have to admit, they sound pretty darned good! I especially like the roller coaster music, great job!
Oh man, that last port is a jam! Never heard of the game, but I can see it working really well in SMW levels.
Holy crap, these are good!
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Loving all those ports! They sound really smooth, for lack of a better word.


 
Very great ports especially Wagyan Paradise - Roller Coaster


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Wow! The Roller Coaster port was fantastic. I'm already thinking of how I could utilize that in my project. A great set of ports indeed! :)
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Yeah, you've done a really cool job here.
And yes, I believe I find Roller Coaster to be my favorite, just cause of how so cheerful and upbeat it is.

Speaking of which, I hope you don't mind this tip, but Instrument @38 sounds like it could be more accurate if it's "f+" notes were changed to "a+" notes. Then it would sound more like the original.
But aside from that... this song rules.
Hey y'all, Scott here!

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I agree that Roller Coaster is the best of the bunch and it seems ready to be used for some fast paced levels. I think all of those sound great, so keep those coming Tamaki #tb{^V^}
I didn't even know this wagyan paradise game exists, but it has really nice sounding music #tb{:]}
Thank you for sharing those!
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Currently working on:
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Finished project:
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For this one I used Maxodex's @2 + @3 layered sample

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More unsampled ports this is the best day of my life. I adore these, especially the forest and roller coaster ones they both sound superb. Also, you really nailed RS3 style in that FFL port. Awesome stuff!!
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to hear birds and see none.
Cool retro boss theme with the FFL port! And the Wagyan Paradise ports are cute.
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God damn those pitch bends on Wagyan Paradise - Roller Coaster! So smooth and I'm assuming ping pong pan (listening thru my laptop's speakers not earphones)? This one i a definite stand out for me! The way you utilize SMW samples is very nice and the ADSR is well made. The mixes sound good and nothing stands out too harshly, nice work!
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
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Thank you everyone! It means a lot to me that my submissions were well-received! #w{<3}

Originally posted by AntiDuck
Speaking of which, I hope you don't mind this tip, but Instrument @38 sounds like it could be more accurate if it's "f+" notes were changed to "a+" notes. Then it would sound more like the original.

I don't mind at all! I always welcome feedback on my works. Sure, I'll add an option to change the notes to a+ in the MML, since I like them at f+ myself (@15 loses its power/impact at higher notes). #tb{:p}

Originally posted by LadiesMan217
So smooth and I'm assuming ping pong pan (listening thru my laptop's speakers not earphones)?

Close! It's actually alternating between two pan values: y8 and y12.
Originally posted by Tamaki
I don't mind at all! I always welcome feedback on my works. Sure, I'll add an option to change the notes to a+ in the MML, since I like them at f+ myself (@15 loses its power/impact at higher notes). #tb{:p}

That's fair. Just wanted to give you a suggestion.
Glad to help.
Hey y'all, Scott here!

PFP by: https://twitter.com/america_senpai

MusicResource Release