I feel like your really pulling out all the stops in terms of the hacks aesthetics.
Some of these Yoshi Island Enemies with their new coats of paint look pretty slick.
I am curious though more so about you as a level designer. I've seen your other projects and am just curious what you like about Kaizo/Hard level design over more "traditional" levels.
From what I see your levels are really technical which is something I do like to see in SMW.
Does it just come down to preference or is it just the given freedom of a more Kaizo Hack that allows for your creativity to just do its thing?
(not meaning to interview you I just have an interest in how people approach and design things as we all do it differently and your hacks/levels always have something so appealing to them)
But yeah nice work and I am looking forward to seeing more!