It's cool to see you are releasing tilesets again. Perhaps only 2 this time, but they are well made I'd say.
Even if it's actually nothing special, I especially like the ground structure of the 2nd one. Keep up this good work Gamma
Nicely done graphics as always, Gamma! I can really see the Labyrinth Zone inspiration behind the ruins tileset, and the addition of Wham Bam Rock adds a neat touch to it. I also appreciate the wood castle tileset, since it's a spin on two different themes that combine into something unique.
Given that I know your work since always, Gamma V, I must say that you are still improving to this day; I guess that the phrase "you can't teach an old dog old tricks" do not suit you in all of its interpretations. Your drawings are coming quite nice and in a variety of themes that are rarely used in the art of SMW GFX drawing. Keep it up!
Shoutouts to the wooden skewers and hanging lights in the wood tileset.
Really, though, impressive work as usual! I don't know where we'd be without your ever-growing collection of graphics for every level theme imaginable. asm coding time My current(?) hack (outdated, possibly)
You've got a good design, Gamma V. Perhaps I'll post some GFX of mine later. They're a few, but it shows I worked hard.
Edit: Also, can I use some of your GFX from this link? They're goind to be very useful for a certain tileset.
-------------------- You can download my VLDC12 entry here.