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[SMBX2] Super Mario Zeal C3 Thread (Thank you for such a wonderful C3!)
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2020 - [SMBX2] Super Mario Zeal C3 Thread (Thank you for such a wonderful C3!)
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Hey there SMWC. It's been a while, hasn't it? I am most posting my SMBX project here in hopes of getting more people interested in it.

Originally posted by Super Mario Zeal's SMBX Forum Thread Opening Post

It's been some time since I was last active in making levels in SMBX
(If anyone is wondering about TSRP-X, it is currently on Hiatus until both MAGLX3 and SLAM are done due to both projects attracting more interest and talent, if anyone is wondering yes we would like to have more people join the TSRP-X devteam but we haven't had any luck attracting talent or interest)
.

This Project is something I have been working on since early March and what inspired it was twofold; I have recently turned thirty this year and I have been in the midst of rediscovering myself and reflecting back on my origins and original inspirations. I have been involving in creating and modding video games for at least sixteen years of my entire life and in that time I have been with many creative communities and have seen them grow and change over time. As of late I have been feeling nostalgic for the SMW Hacking scene of the late aughts since I was part of that scene.

The Ambition era (2008-2015) of SMW Hacking was an amazing time to be in the scene.
(insert long nostalgic rant regarding early SMW Hacking)
.....Back then I followed many interesting and ambitious SMW hacks from that era; many of which never saw completion and my goal with this SMBX episode is to recapture the very things I liked about the Ambition Era of SMW Hacking in a playable episode and somehow bring the magic back as it were. Maybe if I'm lucky I'll inspire a few people among the way!


I was kinda on the fence about posting at C3 since I have not gotten much done since I released the "0.8 Prayer" demo of Super Mario Zeal but I thought about it further and why not? It would get people on SMWC who have not yet heard about Super Mario Zeal a chance to take a look at it and I would further benefit from new people trying the demo out and critiquing it.

The one screenshot down below and the videos show that I haven't been idle while working on this.


Originally posted by Super Mario Zeal's SMBX Forum Thread Opening Post
King Bowser has team up with King Wart and King K. Rool in a new alliance known simply as "The Rotten Regents". Together these Kingly Konquerers have stolen and scattered the power stars for their own (as of yet unknown) diabolical ends. It it now up to Mario and his friends to recollect the scattered Powers Stars, discover what the Rotten Regents are up and put a end to their sinister scheme!






A section near the end of World 2's first level


..and a section out of the hub world's second level












-0.8 "Prayer" Changelog-
*fixed a minor OW pathing error where completing "Conifer Crest" would accidentally give you access to "Midnight Memories"
*Updated all Goal Posts to use Mr.DoubleA's improved SMW Goal Post
*Drastically overhauled the Hub Worldmap to be more in line with my intended vision for it
*1-3 Now has a secret exit to access Mint Isle Village
*All Pine trees in world 1 and 2 maps are now the same as the ones on the Hub Worldmap for consistency's sake



Click here to download the current Demo (0.8 "Prayer")

Also, you'll need SMBX2 Beta 4 to play this demo, I urge you click here to get it
Well, that's some incredible overworld stuff over there. Well done! I plan to play the demo after I deal with some real life duties here. And then, I'll elaborate my opinion better later. #smrpg{:3}

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/\ Amazing art made by Deeke

Currently working on:
Aeron's Golden Cookie Quest

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Project looks decent so far.
I like what I see in spite of the og SMW art style in places. I also like the idea of taking concepts you see out of SMW hacks into your project for your spin on it.

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On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




I've played the demo and I can vouch that this episode is really fun so far.
Wow, the SMBX engine definitely seems huge.
I'm not sure if I will have success in installing it on my computer, but the videos look good. Also great work on the Overworld.

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Hey this is me, Darkslayer.
Super Mario Seal??

This has gotta be one of the most polished SMBX projects I have ever seen. I am not super big into it as I once was but I'm still really digging what you got here. Very nice work!
// Layout by Maxo
You've done quite the effort here.

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You can download my VLDC12 entry here.
Wow I Like how The Overworld Turned Out Great Work so Far Keep it Up :D

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Mein Youtube Kanal
http://www.youtube.com/user/Lordkronos100?feature=mhum


My Youtube Channel
http://www.youtube.com/user/Lordkronos100?feature=mhum


Thank you everyone, for taking the time to visit my C3 thread. I might have a screenshot or two to throw your way soon

EDIT: Check the OP, there's a couple of section maps from a pair of levels I completed recently.
I know SMBX2 and make levels from them, and it's also awesome! I'm glad you uploaded this to smwcentral! #smw{:TUP:}

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Currently working on:
Done:
Nitpicky Lulu
That overworld looks splendiferous! Great work, and keep it up FireSeraphim!
Thank you. There's really not much I can say here.
Looking very exciting so far. I'm super interested to see where this goes. Good luck with the project!!
Thank you for visiting my thread, I know C3 is winding down but I would appreciate a few more visitors willing to try out the demo for Super Mario Zeal.
Originally posted by Anorakun
Well, that's some incredible overworld stuff over there.

I agree on this. This is beyond anything I could do and it's quite amazing. There's also plenty of cool custom stuff in the levelsm which is quite cool for an SMBX hack! Good job with that one and I'm looking forward to its final release! #tb{:j}

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Looks great!
This episode is very fun and well designed. I loved playing the demo and I want to play more levels of this episode. This episode is magic I really love it.
King K. Rool hype #smrpg{:O}#smrpg{:O}#smrpg{:O}

Nice to see SMBX get some love, it's such a cool game!
at least one pwnhammer stage or we riot

Looks good so far. I don't know much about custom SMBX stuff but I'll be interested in checking this out when it's done.

you're mom bannd
Oh wow, this SMBX2 project is so polished and the intro title is so good! ^.=.^

There's definitely a lot of love and effort that went into this! Didn't even know of a SMBX2 beta, but I must admit I haven't looked into SMBX in a long while.

Very neat stuff! #smw{:TUP:}

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Be a cool person and check out this thread and comment on it!
There's custom dimensions and really neat sorcery you can enjoy!
Scrydan does Datapack things to Minecraft - 1.16 Minecraft Java Datapack Requests

Minecraft Randomizer: Scrycrafter
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Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2020 - [SMBX2] Super Mario Zeal C3 Thread (Thank you for such a wonderful C3!)

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