While I wait for some comments on my 2nd C3 thread, I decided to tell you about the DKC2 layer 3 ghost house. My mission was to make something that's kind of like that and, let's say it turned out well. You'll have to use the SMB3 status bar for this. It's so advanced, that I didn't know what to draw for it, but my task is complete and I will show you its features:
-use up to 5 palettes - complete;
-try to give the BG as much detail as I can-complete;
-add a bit more decorations-complete;
-thinking of a way to fill the other empty space on the right-complete;
-make the layer 3 BG 512x512 - complete;
-make it consume enough tiles, while at the same time making SMW status bar functional-as I said, SMB3 Status bar is good here;
-give the layer 3 additional palettes - complete.
As for the BG, here it is:
It does consume over 256 tiles, possibly the only layer 3 that I did that uses this much. This is useful for ghost house.
Here are other palettes:
Useful for abandoned ghost houses.
Useful for a haunted ghost ship.
Here's the great:
Download link
Tell me what you think.
-use up to 5 palettes - complete;
-try to give the BG as much detail as I can-complete;
-add a bit more decorations-complete;
-thinking of a way to fill the other empty space on the right-complete;
-make the layer 3 BG 512x512 - complete;
-make it consume enough tiles, while at the same time making SMW status bar functional-as I said, SMB3 Status bar is good here;
-give the layer 3 additional palettes - complete.
As for the BG, here it is:
It does consume over 256 tiles, possibly the only layer 3 that I did that uses this much. This is useful for ghost house.
Here are other palettes:
Useful for abandoned ghost houses.
Useful for a haunted ghost ship.
Here's the great:
Download link
Tell me what you think.