So I just gave this a quick play after lunch and my jaw dropped. For someone who made that one ancient kaizo hack a few years back, this is some great improvement. However, as clever as the 2 levels are, they seem a bit too demanding, but I'm not sure if you do plan to keep them in the same order.
The layer 2 smash level seemed a bit over the place sometimes, and a few glaring spots I had to screen scroll are jarring and required tough timing, only for you to include one single midpoint after everything I went through. I hope it's not
the first level after all...
The other level combined two great gimmicks in one. Nice to see an invincibility gimmick that excludes the starman music and
has different timers too, but I just happened to run into THE GAME
A midpoint or two would have been crucial here.
Keep on developing, my man! With experience comes skill, and that seems to be the case.