This sprite is basically smw's original Jumping piranha plant with a different graphic routine and hitbox.
When extra bit is set the sprite will spit fire
Requested by Rykon-V73
edit: Fixed fireball offset
(The requester aka Rykon-V73): Small update: Added the version that works with the giant SMB3 pipes and converted the 2 sprites and their extra bit versions to .json. The first conversion was done indirectly, but the results were good.
The Giant Spiny has been removed from the tilemap, leaving empty xs. One of the giant goomba's tiles has been moved to the left, in favor of the Goal Sphere.
Rejected because of two rather minor things:
- Why did you use a different SP slot for the SMB3 Giant Piranha if it has the same tiles as the other one? I see some tile wasting here.
- The submission is marked as 'sa-1'; however, the SMB3 variant crashes in a SA-1 ROM.
That's it. With these issues fixed, this sprite should be accepted next time.