I am using some ExAnimations and I set the destinations starting in 0x200 going all the way to 0x22C, because that's what they do in the tutorial
. (They always start at 0x200). But the problem is that it overwrites some other ExGFX I inserted for a custom background (BG2 and BG3). I though that if I used destinations 0x300 all the way to 0x32C it would fix the problem, and it did, in Lunar Magic at least. But when I open the game, this happens
Why can't I use it as destination for my ExAnimations?
Do I have to choose between ExAnimations (AN2) or BG2 and BG3?
This is how it looks in Lunar Magic
I also realized that the glitchy mess coincides with screen boundaries. Every even number screen is glitched. Weird as hell
EDIT: I figured it out. Turns out you simply can never use page 3 for ExAnimations' destination. That's all there is to it, apparently