|File Name: ||Fire Snake v1.2 |
|Submitted: || by Rykon-V73 |
|Obsoletes: ||Fire Snake v1.2 |
|Authors: ||imamelia |
|Tool: ||PIXI |
|Type: ||Standard |
|Dynamic: ||No |
|Disassembly: ||No |
|Includes GFX: ||Yes |
|Description: ||This is the Fire Snake from Super Mario Bros. 3, seen in some of the desert levels. |
New in v1.2: For some reason, the old sprite wasn't killable by cape, and making it cape-killable in the CFG editor caused a bug where the kills would stack, à la a star or shell kill.
V1.2 fixes this; as a side effect, however, it requires the included "cape.asm" file to be inserted in your Routines folder to work.
(Rykon-V73): Made the tilemap easy to edit and you can edit the Mario contact routine.
|Screenshots: || |
You removed the cape.asm routine from the zip file, which prevented insertion (and would also re‐introduce the cape bug or cause other issues, had the insertion been successful).
When submitting an update, please make sure you don't remove any important code.