Hi. This is mostly a way for me to have further feedback on ASM stuff I've finished or am mostly developing, as well as just to showcase stuff I'm making. A lot of it will be pretty bad (I kinda wanna make carol bosses too, to just to relax and let myself go wild) but I hope everyone can enjoy the stuff I'm making. I might consider opening for basic requests to get some extra experience but that'll be for the future and also not all the time. And I might take a while to work on everything...
Super Mario Bros. 3 Burners
, GitHub (to be updated))
The flamethrowers from Super Mario 3. Allows for customizable firing time and customizable resting (pre and post firing) time. Special thanks to Rykon-V73 for the easy to customize tilemap update, will later upload it to Github. Coding assistance from the VIP5 equivalent in Air Ship.
Leaf Shield, carol-style
A Leaf Shield powerup from Mega Man 2. Follows Mario's location, then when pressing R, spawns the actual shield. Press R again to fire it at enemies. Based on code by carol from Brutal Mario, but re-coded by myself.
Fire Stalking Piranha Plant
(SMWC (awaiting approval), GitHub)
A fire breathing Ptooie, based on a similar one from VIP5.
Pretty much a taller Panser as described by Roberto zampari (paraphrased).
Super Mario Bros. 1 Scale Platform
A simple scale platform based on the ones from Super Mario Bros. Lowers when Mario is on one of the platforms, whilst rising the other. Stay in it for too long and it'll fall off! Pixel art by me.