Views: 926,046,213
17 users online: AndreDK7, AppleBoy54321,  Ayami, Beefy Chud,  BeeKaay, Dispace, fer, Isikoro, MarkVD100,  Maxodex, MiracleWater, RandomKidGaming, StarryMario64, syogayaki, Truxton, Vanessa, XLIXER - Guests: 134 - Bots: 248 Users: 51,765 (2,049 active)
Latest: ThatMarioFan64
Tip: It's recommended to use these tools when ripping graphics.
Not logged in.
VLDC12 - Rules and Submissions (Base Rom updated to v1.1)
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 12th Vanilla Level Design Contest - VLDC12 - Rules and Submissions (Base Rom updated to v1.1)
Pages: « 1 2 3 4 5 6 7 » Link - Thread Closed
My Entry: Sherbet Starry


List Soundtrack - List Hacks
First time entering one of these, hope you can't tell.

It's not really anything groundbreaking, but I think it's a solid, forgiving challenge with design and theming I'm proud of.

(Updated on 8/29 to adjust difficulty, palettes, clarity, etc and ensure each half has 100 regular coins in it.)

Minty Bowl XII

Managed to first-try one-shot it for a demonstration video lol
My entry
I tested the stage on the ps3 retroarch
I wanted to make something really great.
But ultimately, I lost all motivation.
For the time being, here is my submission.
I may update it later if I manage to get motivated.

After party with a drunk Yoshi

24/08: Update to remove cheese and add proper hints.
Miragice Remains (no, not CLDC 2010 Mirage Fortress)


Perilous Platforms, hope I haven't broken any rules.
Just decompress the zip file and patch the bps to an unmodified rom.

EDIT: Update v1.1: A couple of palette changes and a bit of redesigning (obviously I changed the download link). Now in .zip format and it includes the custom music's txt and samples and credits txt.
Here you go!
Illusive Dreams v1.5
My Submission for VLDC 12:
Autumnal Forest
Angular 2

Updated just to fix some cheese.
I made steam gardens

(v1.1: fixed a background in the last part of the level)
(v1.2: fixed broken pipe in sub area, fixed layers so P-Switch doesn't crack the landscape, removed ability to perform Sky Climb glitch in Moon Check room, added ability to reenter secret pipe back to sub area)
(v1.3: fixed cloud cutoff on layer 3, fixed P-Switch areas to prevent ruining Gray Bricks with them, fixed midlevel softlock)
(v1.4: refixed midlevel softlock)
(v1.5: fixed broken Map16)

Please read INFO.txt

⊂二二二( ^ω^)二⊃
Moles invasion.

Used custom musics:
Mega man Zero 4 - Esperanto: ported by bebn legg.
Shiny Crystals: Composed by Maxodex.

Yo, it's been a while.
EDIT: Spin Thwump Cavern (v 1.1)

Now to disappear for 5 more years
Blackhole Skies
- Major palette makeover in the last two sections

- Rewrote message boxes to be more intuitive to understand

- Redesigned some parts

Update 2: Redesigned the level a little to hopefully be easier

Update 3: Replaced all jumping hole setups with walking ones for more consistency

- Made the pass-through cloud tiles use a different palette to better distinguish between them

- Made the on/off switch part in the third section of the level a little clearer

- Some other quality-of-life changes to the design

My Mode 0 guide.

My Discord server. It has a lot of archived ASM stuff, so check that out!

Lunar Base

Edit: Updated the later part of the level to include a Mushroom.
Edit2: Adjusted enemy spawns, fixed a blind jump that slipped my mind and increased time by a tiny bit. This should be the last update unless something comes up.
Layout by RanAS, modified by yours truly.

Starry Skies Palace

Update v1.1 (23/08/20):
-slightly added red and blue switch blocks
-very little major level obstacle changes (to improve your excitement)
-changed into 600 seconds timer instead of 400

Update v1.2 (30/08/20 possibly final):
-improved level design (25% major changes)
-yellow green instead of red blue switch blocks
-added 800 seconds timer because it's long level too
-title screen, intro, switch palace for judging accessory (just main level only be judged)
*fixed difficulty to get 3rd yoshi coin before midway point

Tonight.. tonight..

Join Discord server now: Troblex Media, Droplex' Hangout, r/Dispace Troblex

My YouTube Channel: Dispace Troblex
Yoshi's Time Crisis

Songs used:
TLoZ: Majora's Mask - Stone Tower Temple ported by musicalman
TLoZ: Majora's Mask - Final Hours ported by nyanpasu64
TLoZ: Ocarina of Time - Temple of Time ported by ggamer77

Other resources available upon request.

(If the title screen does not say it's v1.1, please redownload for the current version.)

Just look above you...
If it's something that can be stopped, then just try to stop it!
Here's Bill and Ted's Excellent Jungle Jam, or Bill'n'Ted's Jungle for short.

.mwl and the files for the music used are included as well in the zip.


PFP by Empathic-Nooks on Deviantart. Check em out!
Hey check it out I made a level that got 104th place (wow he sucks!).
Pages: « 1 2 3 4 5 6 7 » Link - Thread Closed
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 12th Vanilla Level Design Contest - VLDC12 - Rules and Submissions (Base Rom updated to v1.1)

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy
  • sm64romhacks