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[006] Mario in Namek (Update released)
Forum Index - Important - The 12th Vanilla Level Design Contest - [006] Mario in Namek (Update released)
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As I promised on this post, this level has its aesthetics based on Namek from Dragon Ball Z.


The level is currently half finished.
It's now submitted.


So this happens when two of the most popular franchises doing the Fusion Dance and the results are CRAZY.

Keep going, dude!
Puyo Puyo Tetris 2 is coming! JOIN THE HYPE TRAIN! And don't forget to follow @PuyoOfficial on Twitter for updates!
Remember to wash your hands and stay safe!
“Even if you personally are so dissatisfied with life that you want the world to end, surely the cruel reality is that it will continue on, unchanging. All the better for someone perfectly content, like me.”Aya Shameimaru, Touhou Suzunaan ~ Forbidden Scrollery
It's been long since I've seen Dragon Ball, so I do not quite remember planet Namek.

This said, these colours are gorgeous and work well together. Well done.

Hey this is me, Darkslayer.
Second half:

Originally I used a goal gate to end the level, but now I'm using the ball with a star from GFX25 which is a reskinned goal sphere:

And also I want to use this song (SPC can be found here) in the level, but there's a problem: I've already requested a song in the music request thread.


I've now submitted the level.

Blizzard Buffalo indicated a song by Stratovarius for me to use, but the MIDI he sent had more than 8 channels and a lot of chords, but I later found another one with less channels and chords.


Triple post! I've released an update, the music has been replaced by a song from one of the DBZ SNES games, and also added a coin guide before the part with the eating block.


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Forum Index - Important - The 12th Vanilla Level Design Contest - [006] Mario in Namek (Update released)

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