Banner
Views: 858,901,920
Time:
16 users online: Amine Retro,  BeeKaaaay, binavik, Darknubs, Dippy, HamOfJustice,  Koopster, levelengine, Luaxon, Maxx, MecchaSugoiTntn, Minish Yoshi, multidakman,  Ninja Boy, Nobbie, Sokobansolver - Guests: 58 - Bots: 70 Users: 47,473 (2,235 active)
Latest: J--'
Tip: It's recommended to use these when ripping graphics.Not logged in.
Invisible Sprites
Forum Index - SMW Hacking - SMW Hacking Help - Graphics & Related Topics - Invisible Sprites
Pages: « 1 »
Does anyone know how to fix or at least reduce this bug that turns some sprites invisible when there is an exact combination of them on screen? For example, when there is a wiggler and a koopa troopa, the koopa troopa usually disappears.
Change the Sprite Memory #lm{owspr} to what Forest of Illusion 1 uses. Alternatively, use No More Sprite Tile Limits (no need to be applied if you use SA-1) and change the level's Sprite Memory to 8.

--------------------
Okay, my layout looks ugly.
Originally posted by MarioFanGamer
Change the Sprite Memory #lm{owspr} to what Forest of Illusion 1 uses. Alternatively, use No More Sprite Tile Limits (no need to be applied if you use SA-1) and change the level's Sprite Memory to 8.

omg thank you so much, it works perfectly
Pages: « 1 »
Forum Index - SMW Hacking - SMW Hacking Help - Graphics & Related Topics - Invisible Sprites

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy