Ok, so I'm working on a new hack, its only in beta phase right now, but it is Super Mario 64 styled where the player will go around the map collecting stars.
I'm using this sprite called custom goal sphere
to represent the stars at the end of the levels, but Mario walks when he collects them, Id like to know if there's a way to disable the walking?
I tried the smb3 version which does that, but for some reason the game freezes on me when the player collects it.
Also Id like to know if its possible to make it trigger secret exits 2 and 3 available on Lunar Magic 3.0+?
btw, I also tried this block
and got the same problem of the game freezing.
I dont know what is causing it, I didnt aplyed any particular patch that affects the goal in any way in my rom.