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The Secret Islands by Mario is the best

File Name: The Secret Islands
Submitted: by Mario is the best
Authors: Mario is the best
Demo: Yes
Featured: No
Length: 5 exit(s)
Type: Standard: Normal
Description: In This Hack You can Play any level at any Time well the Levels That are Available



Hope You Enjoy
Screenshots:
I'll have to reject the hack for a few reasons but overall the hack is fairly fine.

First issue is you can die in the title screen. Just have the message back show up sooner or remove the water so Mario can't fall off the screen as it screws up the lives counter.

Next with the Overworld Map you access all levels straight away. I was unsure if this was intentional due to it been a demo or not. If so then that is fine however I would maybe not let the Green Switch be so easy to get as it really makes these short levels a lot shorter and quicker to complete via cape flying.

In the Layer 3 tide level there are some Sprite Limitations with some of the sprites like the platforms and chucks. Just make sure you are using the correct sprite header in Lunar Magic or apply the No Sprite Tile Limit Patch.

Lastly the hack ends after the third level which I know its a demo but I check Lunar Magic and yeah thats the end. I would include a End of Demo level rather than just having the hack stop.

With all that said the issues are pretty easy to fix. Only other advice I would say is maybe remove the amount of Cape Feathers you give the player as they can make short work of some already short and linear levels.

Side Note is that the screenshots included with the submission are incorrect. Most emulators have a screenshot function so use that and then use the images you get from that.

Screenshot Link
File Name: The Secret Islands
Submitted: by Mario is the best
Authors: Mario is the best
Demo: Yes
Featured: No
Length: 8 exit(s)
Type: Standard: Normal
Description: In This hack you can play any level at any time on Purpose

Hope you enjoy
Screenshots:
I'll have to reject the hack again due to some more issues I found with replaying the hack. Some key advice would be you don't need to rush and get your hack fixed and resubmitted ASAP. Take some time and don't rush as a few of the issues I've found could of been helped if you got others to help test the hack.

Anyways in one of the newer levels added to the demo we see a a few bad sprite placements. A lot of the time the Super Koopa's will walk in air and go through the terrain. Its best to use these sprites in rather flat areas.

The next issue is shortly after where we see two moles pop out of the ground. Its not a fair hazard as the player can't really see the moles burrowing out the ground aside from a line of pixels behind the bush. This screen and few others have a lot of sprites on which makes the level feel a bit clustered at times.

You can slide kill the Grinders. Most people edit it so you can't slide kill them via an easy hex edit or another program called Tweaker.

Another issue with the Grinder sprite which is like the mole issue is that it goes behind the bushes in the castle level which makes no sense as Mario can still get hurt by seemingly "nothing" due to Grinder going behind the foreground layer.

There is a few instances of cut-off found when exploring with the Cape Feather which are easy enough fixes.

The Layer 3 Tide level looks a bit off as sprites will float in midair instead of the water due to the Layer 3 been set to go behind the other layer. Check it so it goes in front of the layers to not make the sprites look off.

Lastly every slanted pipe can be entered like I've shown in the screenshots. They can be used if you use a certain combination of block & sprites granted they might be custom as the slanted pipes are not really the most versatile asset to use when making levels sadly.

So yeah just fix these issues but please don't rush and submit as quickly as you can. Test the levels and even get others to test if you can.

Screenshot Link
File Name: The Secret Islands
Submitted: by Mario is the best
Authors: Mario is the best
Demo: No
Featured: No
Length: 10 exit(s)
Type: Standard: Normal
Description: I Finished the hack so here is the Full Game all the levels you can access Right away Hope you enjoy
Screenshots:
I'll have to reject the hack for a few issues I experienced whilst playing the it.

Certain Bushes act like Water Tiles making it so you can swim in them. Be careful of what Map16 you are editing/saving as some things with effect other tiles globally.

In the Ghost Ship level we see a lot of bad sprite palettes which is pretty sloppy as they can easily be given the correct colours. The Spikes also can blend into the background at times so a different palette for those would also be helpful.

Screenshot Link