Language…
24 users online:  Alex, anonimzwx, DanMario24YT, Dennsen86, derv82, Domokun007, drkrdnk, GRIMMKIN, h.carrell, iRhyiku, Joaokk19990, Maniek, Maw, Metal-Yoshi94, Nayfal,  NopeContest, Red2010, Serena, ShadowMistressYuko, Silver_Revolver, sinseiga, steelsburg, Tulip Time Scholarship Games, yno14jax - Guests: 292 - Bots: 415
Users: 64,795 (2,374 active)
Latest user: mathew

Custom Music

How do I make custom music and add it? #smw{:TUP:}
For adding custom music, read this tutorial, and for making custom music, read this one.



Here is a great tutorial on how to port. For basic music sources, vgmusic.com or midimelody.ru for countless MIDIs, and petiteMM plus an interfaced MIDI editor will help you cover all your bases. You can also use VGMTrans with any number of raw sound dumps from games and create MIDIs from that - zophar.net is a good source for sound dumps from many game platforms. SPC2MML reportedly works well with many SPC files, which can be obtained off of snesmusic.org or zophar.net. The AddMusicK readme will tell you how insertion of songs and samples works and show you syntax.

Just look above you...
If it's something that can be stopped, then just try to stop it!
Welcome! I'm moving this to the custom music help subforum, as your question fits better there.

Inserting custom music is very straightforward and requires AMK, but making one yourself (porting, as we call it) is a much more complicated task than it looks - I suggest reading the tutorials that were linked.
Windowless ride, feeling alive
Are you alive or just breathing?