$01947B | 4 bytes | Miscellaneous | Hijacked by Level Constrain: Sprites still interact with the level if outside of the level horizontally (vertical levels only). Depending on whether Screen Constrain is controlled by RAM or not, this is either NOPed out or jumps to a check of Screen Constrain flag. | MarioFanGamer |
$019481 | 4 bytes | Jump (JML/JSL) | Hijacked by Level Constrain: This constrains SpriteH to the level borders in vertical levels. | MarioFanGamer |
Removed because these hijacks are no longer present in the latest version of the patch (v3.4).
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