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Pay Coins to Jump by RussianMan

File Name: Pay Coins to Jump
Submitted: by RussianMan
Authors: RussianMan
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This uberASM code makes jumps expensive, using user-defined amount of coins. Also works for swimming.

Credit is optional.
There's a few issues with this code, none of which are gamebreaking but can't be ignored.

- There's a mistake where ORA $13D4 is LDA $13D4, meaning the $9D check gets nullified and the code can run during freeze situations (powerup/powerdown, going in pipes, dying etc).

- The cost deduction can be avoided completely by doing a frame-perfect jump after landing, or by doing a quick mount-dismount off of Yoshi.

- The code still runs during "No Yoshi" intros, and attempting to skip the intro by pressing A/B will either deduct coins, or, if the kill option is enabled and the player doesn't have enough coins, kill Mario during the intro.

- The same happens during the Peach/fireworks sequence just after you defeat Bowser. Also, if you die during the "Mario blush" part, Mario's graphics will glitch out and loop the screen vertically. This issue isn't so bad since it's pretty specific, but it would be good to fix it anyway since the player shouldn't be able to die once Bowser is defeated.

Once these issues are taken care of, it can be accepted.

Tested with:

• Lunar Magic 3.20
• SA-1 Pack v1.32
• UberASM Tool 1.4
• Snes9x v1.60