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Ceiling Spiny by Ixtab, ZooWeeMinecraft
Forum Index - Valley of Bowser - Moderation Questions - Sprites - Ceiling Spiny by Ixtab, ZooWeeMinecraft
Pages: « 1 » Link
File Name: Ceiling Spiny
Submitted: by ZooWeeMinecraft
Authors: Ixtab, ZooWeeMinecraft
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: A Spiny that walks on the ceiling and drops down when Mario gets close. Based on the Ceiling Buzzy Beetle code by Ixtab. Make sure the Ceiling Spiny has a wall to walk into or it will start moving in midair. Includes a JSON file.
Screenshots:
Rejecting this because the code is effectively a copy of Ixtab's Ceiling Buzzy, except for a few values that were tweaked. If you're adding yourself as an author to a sprite then you should either have created the code from scratch, or if basing a sprite off an existing one, the code should be significantly expanded upon/altered, and the sprite functionality should be noticeably different (the only functional difference here is that it spawns a Spiny instead of a Buzzy Beetle, and uses different tiles).

Also, there was an issue where the "can be jumped on" and "dies when jumped on" tweaker bits were set in the .json file, presumably because the Ceiling Buzzy had these bits set. This allowed Mario to jump on the Spiny while it was falling, and it would act like a stunned Buzzy. The game would then crash when the Spiny became unstunned. If sprites have different interaction with Mario then it's likely their tweaker bits are set differently, so this should also be taken into account when modifying existing sprites.

Tested with:

• Lunar Magic 3.20
• SA-1 Pack v1.32
• PIXI v1.2.15
• Snes9x v1.60
Pages: « 1 » Link
Forum Index - Valley of Bowser - Moderation Questions - Sprites - Ceiling Spiny by Ixtab, ZooWeeMinecraft

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