Language…
23 users online: Blizzard Buffalo, bradcomp, buggy789, cardboardcell, coldrant, CuC9l, eltiolavara9, Golden Yoshi, Green Jerry, Hammerer, Ice Man, Isikoro,  Lazy, nljaan, Ondore's Lies,  Ringo, Saela,  Saphros,  Segment1Zone2, SuperWaluigiBro, Torchkas, Wry Bones, Ziz - Guests: 89 - Bots: 146
Users: 68,440 (2,271 active)
Latest user: CuC9l

Hyper Wizardry by ageVerrly



I was troubled with this hack's verdict, as I enjoyed myself on it, but a few specific parts unfortunately made me lean towards rejection.

First off, while that's not a big issue by itself, big majority of the levels are really short. The difficulty curve is also weird and inconsistent and doesn't call for beating without savestates most of the time.

Second, what made me reject it is the forced midair shell jump in the switch palace and some jarring spots in other levels. I had much ease to pull it off due to the environment of the levels that had it, but I gave up on that specific level. I know it's part of the second path, but still, at this point I would no longer consider it Kaizo: Light, regardless.

With that said, please tweak the difficulty a bit so no spots like these are recurring. Thanks!