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Upload failed: File size exceeds 1.00 MiB.

Bug

I tried to upload my Screen Scrolling pipes v4.0.0 to SMWC and I get this error message: Upload failed: File size exceeds 1.00 MiB.

Because it has a lot of pictures and documentation (due to its complexity), I might even be the first user to experience this issue (not being able to upload the main file, not just the screenshots). I do not want to make my readme lack of any important information and not thoroughly explained each mechanics are.

The documents section accepts a whopping 100MIB, I was thinking of expanding the file size other sections too.
Give thanks to RPG hacker for working on Asar.
I have a suggestion to reduce file size without sacrificing data that might help you work around this limitation: try the free command line version of PNGOUT.exe, as it can significantly reduce the file size losslessly of any png images. It can be downloaded here: http://www.advsys.net/ken/utils.htm. PNGHALF.exe might also be worth looking into if there is any image that retains its readability after having its dimensions halved, and optimized: you could more than quarter the byte size of an image this way.

As for text formatting, what kind of file is the whole document? HTML + CSS provides a really nice and customizable document that's portable and plain-text and compresses really well if you want to try that versus something like RTF, DOCX, or PDF.

Just look above you...
If it's something that can be stopped, then just try to stop it!
Originally posted by Counterfeit
I have a suggestion to reduce file size without sacrificing data that might help you work around this limitation: try the free command line version of PNGOUT.exe, as it can significantly reduce the file size losslessly of any png images. It can be downloaded here: http://www.advsys.net/ken/utils.htm. PNGHALF.exe might also be worth looking into if there is any image that retains its readability after having its dimensions halved, and optimized: you could more than quarter the byte size of an image this way.

As for text formatting, what kind of file is the whole document? HTML + CSS provides a really nice and customizable document that's portable and plain-text and compresses really well if you want to try that versus something like RTF, DOCX, or PDF.


My MalwareBytes are going off, and replacing the http with https seems to have the “This site can’t provide a secure connection”.

The whole document is intended to have images, text, and links (most to other HTML, and using fragment identifier). I really hate having to explain 100% of things using only text (this occured to me of making ASMs in the past).
Give thanks to RPG hacker for working on Asar.
I hope you can trust me when I say this site is safe, as the developer has hosted this site for a very long time and I was introduced to this program by either Alcaro or p4plus2 many years back, can't remember, and I don't think either of them would share malware. I used this program quite a lot when I used to make layouts for people. There does not appear to be any advertisements on the site for a third-party to initiate an attack. I think MalwareBytes is giving a false positive probably because of all the little executable files linked. It is a good AV and being very cautious is not a bad thing, and I would accept full punishment if something happened to your PC as a result of downloading anything on this site if you ignore MalwareBytes this time.

Just look above you...
If it's something that can be stopped, then just try to stop it!
Upon closer inspection to the URL, I think it might've been a automated-blocklist system, because the 2-letter “ad”.

Also, I'm worried it is like those proprietary, tiered software you'll find with softwares like videospirit, filmora, especially AVS4you that deliberately degrade (crippleware) the content you've made unless you pay for the software (most often are the aggressive watermarks).
Give thanks to RPG hacker for working on Asar.
It's funny how inconsistent the maximum file size is among the ASM sections: 1MB for blocks, 2MB for patches and 5MB for sprites and UberASM
It's easily the best thing I've done
So why the empty numb?
@HammerBrother: Nah, it does what it says it does and I have never encountered degradation of quality with PNGOUT.EXE demanding you to buy. He offers pngout's CLI version as free as in beer, and that is the one I always used. I think the GUI version is the only one that comes at a charge, but I do not believe the CLI version is more limited. It's quite nice if you're like me and passing commands and parameters by typing them out rather than clicking buttons and radios is your thing. You're an Asar guy so you might feel right at home.

Just look above you...
If it's something that can be stopped, then just try to stop it!
If you really want a GUI version PNGGauntlet which is listed on the site Counterfeit linked is a nice free wrapper. The only big difference is it uses .NET but provides the exact same service. I've personally been using PNGGauntlet for years.
If you want to go all out (and don't mind CLI) the old standby is pngcrush (with -brute and usually -reduce). It's been used a lot but might be dated? It does support a whole lot of algos though.
I compressed all the pngs, and when zipping them (only zip files allowed), and the KB of the zip file is 10,690KB (about 10.44MIB) WTF?
Give thanks to RPG hacker for working on Asar.
Something tells me another issue may be you trying to over complicate the tutorial. Have you had any one review it? Give feedback on what's needed, what's not and what could be done differently? If images alone are causing this much trouble they either might be too large (as in dimensions not file size) or 2 there's just too many.

Back on the topic of the file size for the section. It seems based on Koopster's post they are all different and should be standardized but I guess the size would be best left up to the coders to decide.
I am thinking as a workaround, a simplified readme could go with the block but the description should link to the tutorial either in the documents section or a forum post... possibly both so it's in a conventionally saved format and so that people can ask questions and get answers on whatever still isn't working. Obviously, submitting the document first to have the link would have to be done. Take advantage of the moderation notes field to remind staff that the two files are dependent on each other but could not be combined due to size limits on site.

ZIP is also a horrible compression algorithm, but images and video never compress so well anyways. I think the reason for ZIP is because it is entirely universal. BZIP2 or LZMA would be awesome for huge files, but I don't know if every stock archive manager supports them. I know RAR is an issue because it is proprietary but RAR is nothing to write home about.

Just look above you...
If it's something that can be stopped, then just try to stop it!
This is late (and perhaps still too soon for the format despite Chrome natively supporting it), but testing with your latest master from github, converting GIF to webp saves 600KB, and zipping squeezes out an extra 38KB, so the full archive including code now sits at 800KB.

precompiled binaries for the encoder are here.

Bug