*starts hyperventilating* I can't believe this is happening. ![]() It is amazing that you go through all this work to help the smw hacking community. Thank you. ![]() By the way, OW sprite tool is awesome!!! *WARNING: due to cosmic radiation, Quantum fluctuations, or earth going into sector x79352C, the world may end at any moment. Have a nice day. | Current Project: Status:Complete Previous project status: Failed/Quit Current Issue C++ : fsteam help |
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Quote
If you want to locate a sprite on Main map, set “1000000” as the available map number. If place on submap, set “0111111”.
When a sprite is command type (has an effect even if separated from Mario) and has no graphic, if you want to bring this effect to all maps, place this sprite anywhere, and set “1111111”. If want to bring this effect to only Bowser’s valley, place anywhere and set “0000100”.
When a sprite is command type (has an effect even if separated from Mario) and has no graphic, if you want to bring this effect to all maps, place this sprite anywhere, and set “1111111”. If want to bring this effect to only Bowser’s valley, place anywhere and set “0000100”.
Could anyone help me out with what this means, and where do I set these?
EDIT: Has anyone got any sprites working yet?
I have got the speed up mario one working somehow, but when I died or passed a level, the submap I was in glitched out and crashed the game, same with other sprites, I wonder, if it has anything to do with the above code.
ErsanEdit: Why use code tags when you have quote tags? It stretched the page.
Creator of:
Super Mario: Buried Treasure
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