Banner
Views: 874,534,793
Time:
25 users online: Adriel_Isaque, Aeon,  Anorakun,  Atari2.0, bandicoot, crowhander, Dark Prince, Diego, foamywubba, Frank__, FrozenQuills,  JamesD28, jardeson01, K.T.B.,  KevinM, MarioriaM, Miku, Narcologer, RetroYuuki, RPG Hacker, Sammmoo, SubconsciousEye, Ultima, WalkingPlaces, Zandro - Guests: 89 - Bots: 157 Users: 48,731 (2,431 active)
Latest: h4soccer
Winter C3 2021 Content Spotlight
Blizzard Buffalo's Graphics Requests!
Not logged in.
Journey
Forum Index - SMW Hacking - Works in Progress - Journey
Pages: « 1 » Link
Sup.

Been working on this for about 3 months now, felt like making a thread for it for whatever reason so here it is.

Current plan for this is to just design some levels (going for 40 to 50 levels total), no bosses or any real plot since I have a lot more fun designing levels so I'll just stick to that lol. Still not sure on what I'll be doing with the OW since I won't be making the levels in any particular order and don't really have any world themes planned so far, but I'll figure it out eventually.

Mandatory screens below:


Look pretty nice from your did so far and i glad that you didn't just quit hacking.

--------------------
Userbar made by Green Jerry




good shit good shit i love this

--------------------
HackPortsASM"Uploader"

The aesthetics are just so nice on the eyes. Despite how simple SMW is with its rather inconsistence style it really does seem to stand out in these screenshots.
The addition of the Beta Sharks is really cool too so I hope that you'll use other prototype elements as from what I have seen from said leaks there are a lot of things to work with.

Anyways looking forward to seeing more of this. #smrpg{haha}


Some more progress on the desert level, now featuring fire snek


Cut the fire snakes for shorter hopping sharks. Will probably still be using them in a future level since it's a fun sprite to mess around with, but I felt they didn't really add much to this particular level lol.
do we have a name for this new playable lad
i propose "Giulio"



looking good, though, idk what else to say
Luigi with Mario colors is what we call here as "Slim Mario".
Or better saying... Mario Magro.

I loved the aesthetic, very cool.

--------------------
"If you imitate someone, you can never surpass them."

Welcome to the Abyss!
Red Luigi, who will pierce the heavens...

The progress shown so far looks really cool, I especially adore the mixture of vanilla and custom graphics. It all meshes great together, and the aesthetics are like the cherry on top of what I can only describe as a ROM hack cake. The level design appears to be quite fun as well.

40 to 50 levels in total sounds very ambitious, so I wish you good luck with this project of yours!

--------------------
What is a Lunar Magic, and can I eat it?
I love that quicksand in particular. The gradient darkness is really eye-catching and the color choices are really good. The animation's really nice, too.
Thanks for the nice comments everyone!




Still working on the desert level, a lot more satisfied with it now. The sharks are tweaked dolphin disassemblies (as evident in the last GIF I guess lol) and the jellyfish are just reskinned Blurps.

I have a few more levels under work, but I haven't made much progress on them other than a rough outline of the overall look/gimmicks so I'll hold off on showing them right now.
Pages: « 1 » Link
Forum Index - SMW Hacking - Works in Progress - Journey

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks