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I need help fixing these music ports
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Pages: « 1 » Link
Good Morning...
I'm Albert1234

I'm working on these music ports for a ROM Hack, but I'm not very good at doing them so I need someone to improve them...

This is a port of the song from the Mario's Time Machine (NES) title screen:

Download TXT File

This is another port ... This time from Buoy Base Galaxy (SMW style):

Download TXT File

Who is interested in helping to improve these ports, can respond to the post.

NOTE:It is possible that the Buoy Base Galaxy port give error so it must be corrected.
I am not familiar with either song but can give you some information. For the first one, you have a 8^32-length intro. You can remove r8^32 from the start of the channels and switch the r1^2^32 to r1^4^8 in the first. For the second song, a lot of octaves in the MIDIs can be shifted down one and have an appropriate pitch in the port: start using ctrl+H and with the lowest octave listed, shift it down by 1 so you do all of them evenly.
o2 -> o1
o3 -> o2
o4 -> o3
o5 -> o4
o6 -> o5
o7 -> o6 if there are any o7
Your highest note reachable is C5 in hex which is o6a, and beyond that it will not work because rest and tie are the next hex designations and there are no higher notes that can be obtained without using $FA $02 $xx and modifying the subsequent notes to be below that ceiling of o6a, to increase the pitch.

If you are missing a lot of audio, go to the custom music board and download NeutronCat's MIDI2MML tool as it features chord-splitting the output. You may have to cross-reference with your text or a MIDI editor as it is incomplete in what notes it can export, but you may also get clean output too.

Just look above you...
If it's something that can be stopped, then just try to stop it!
Originally posted by Counterfeit
I am not familiar with either song but can give you some information. For the first one, you have a 8^32-length intro. You can remove r8^32 from the start of the channels and switch the r1^2^32 to r1^4^8 in the first. For the second song, a lot of octaves in the MIDIs can be shifted down one and have an appropriate pitch in the port: start using ctrl+H and with the lowest octave listed, shift it down by 1 so you do all of them evenly.
o2 -> o1
o3 -> o2
o4 -> o3
o5 -> o4
o6 -> o5
o7 -> o6 if there are any o7
Your highest note reachable is C5 in hex which is o6a, and beyond that it will not work because rest and tie are the next hex designations and there are no higher notes that can be obtained without using $FA $02 $xx and modifying the subsequent notes to be below that ceiling of o6a, to increase the pitch.

If you are missing a lot of audio, go to the custom music board and download NeutronCat's MIDI2MML tool as it features chord-splitting the output. You may have to cross-reference with your text or a MIDI editor as it is incomplete in what notes it can export, but you may also get clean output too.


I'm fixing the ports, but I have another question. Do you happen to know how to use the SPCtoMML program or do you know a tutorial on how to use it?
I already fixed the ports, any suggestion they have can be published in this post.

Ports:

https://bin.smwcentral.net/u/47673/SMW003.spc

https://bin.smwcentral.net/u/47673/SMW002.spc
Pages: « 1 » Link
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