Banner
The Overworld Design Contest ends in
3 DAYS, 9 HOURS, 54 MINUTES AND 53 SECONDS
Views: 906,137,320
Time:
6 users online: Bench-kun, Darolac, Green Jerry, Misterfan2000, swunsh_, WhiteYoshiEgg - Guests: 67 - Bots: 80 Users: 50,789 (2,074 active)
Latest: coffe789
Tip: Doors and pipes act strange near screen boundaries. See this to avoid strange issues.
Not logged in.
Out of sync channel and very low notes
Forum Index - SMW Hacking - SMW Hacking Help - Custom Music - Out of sync channel and very low notes
Pages: « 1 » Link
Hello everyone.

I am writing this post to see if someone can help me with these two custom music files that I have created (I'm so new in this world of porting music):
https://bin.smwcentral.net/u/22557/star.txt
https://bin.smwcentral.net/u/22557/star2.txt

From the first file, I would like to know how I can make the notes sound longer on channels 1 and 5, because they end sharply and abruptly.
Also, I would like to know if there is any way to fix channel 2, which is out of sync.

In the second file, it would be almost the same: Increase the duration of the notes on channel 2 and fix the sync of channel 3.

I would greatly appreciate any possible help or advice.
These notes look like they were part of an iffy MIDI file, when you get rests like that it will require some work to get the note lengths longer if you don't want them ending abruptly. Those r24r96's scattered throughout the first file is whats causing that. There is a way to fix it but it will require a bit of work. You can either fix this in a MIDI editor implying you used a MIDI. Give them their full length in an editor and run it through your mml converter, or you can replace the rests manually using the replace command in your txt editor. Your files here also loop bits the song multiple times. If you decide to manually change them, shrinking them down first can make it easier. As for channel 2, I assume you mean #1, I think it might be the random note ties that are tied to no other value.

Code
f24r16r96f12r24r96f32r12f32r12r48f16r24r96f16^f96r16f16r24r96f64r16.. 


There's a loose ^ in there and It looks like it needs to be tied to a ^96. Without that tie its throwing off the channel's tick values and causing it to desync over time.

Second file, same story, a loose ^ in your channel #2 as well as the stray r192, remove that and add another value and it should sound ok. The note lengths being too short can also be fixed the same way for the second file.

Edit: The second file might need to adjust certain rests as well. For #2 you can use...

Code
[f24r12f8f24r48f24r48f8r16f8r16f24r32f24r96f24r48f24r48
e24r12e8e24r32e24r96e8r16e8r16e24^96e96r64e24r64e24r48e24r96]4


this works just fine and is the proper tick length compared to the other channels.

--------------------
I think a post layout goes here somewhere...
Ok, I updated my music files so the out of sync channels are now fixed.
https://bin.smwcentral.net/u/22557/star.txt
https://bin.smwcentral.net/u/22557/star2.txt
I also changed some octaves and added echo.

So the only thing left to do is lengthen the short notes.

Originally posted by Slash Man
There is a way to fix it but it will require a bit of work.

How would it be?
Pages: « 1 » Link
Forum Index - SMW Hacking - SMW Hacking Help - Custom Music - Out of sync channel and very low notes

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks