File Name: | The Winter Island FULL GAME |
Submitted: | by Mario is the best |
Authors: | Mario is the best |
Demo: | No |
Featured: | No |
Length: | 8 exit(s) |
Type: | Standard: Normal |
Description: | Hello, happy December today I bring you the Full game of my ROM hack the Winter Island. I made some changes in some of the levels. Hope you enjoy it. |
Screenshots: |
Also, when you resubmit, this hack should just obsolete your demo. No need to call it FULL GAME.
* General issues:
** All your text boxes could use some editing.
** The intro text box is three different sentences without any conjunction.
*** Level names could use a spell check too.
** All your coins are invisible.
*** Tested on SD2SNES and SNES9x 1.60. Zandro tried it on 1.56. Still invisible.
* Frozen Lake:
** The first area has some lag issues. You might want to reduce the number of sprites involved. Or turn on Fast Rom.
** The music in this level is louder than the rest of the hack's music.
* Frosty Forest:
** There's some weird clipping going on right before the midway. Jumping koopas jumping into and out of the foreground trees. It's not a good look. Not a huge deal, but probably should fix it.
* Icey Cave:
** You can take the buzzy beetle into the exit pipe. When you get to the other side, he becomes a broken looking sprite.
* Frozen Manor:
** You can get above the level in the first section by jumping off the block with a shell in it. You should probably prevent this.
* Lewdwig's Factory:
** The message box is broken. It has no text.
** Hitting the message box ends the level as if I hit a switch palace.