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Weird port sounds with sampled on one level
Forum Index - SMW Hacking - SMW Hacking Help - Weird port sounds with sampled on one level
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I Insert a port with samples in a level, it is heard without problems but the other sounds are strange.

Here is this video so they know what I'm talking about:

https://i.imgur.com/0zp6zjz.mp4
Assuming that this sampled port is from the Super Mario All-Stars: Ultimate Edition Sountrack hosted here, and looking at the .txt files, it seems that the authors made the sampled version only with the addition of a sampled timpani drum loaded into channel 7, which is also a channel used for sound effects. This can cause some sound effects to play incorrectly (I think this is what's happening here, but I could be wrong). If you can live with the unsampled version (with the only difference being a slightly different drum), I would advise that you use that version instead.
Originally posted by quietmason
Assuming that this sampled port is from the Super Mario All-Stars: Ultimate Edition Sountrack hosted here, and looking at the .txt files, it seems that the authors made the sampled version only with the addition of a sampled timpani drum loaded into channel 7, which is also a channel used for sound effects. This can cause some sound effects to play incorrectly (I think this is what's happening here, but I could be wrong). If you can live with the unsampled version (with the only difference being a slightly different drum), I would advise that you use that version instead.


I made the port myself with the SPCtoMML program.
Add #optimized at the top of the samples definition (so right after "#samples {"). But anyway you can also just use the port from the SMAS OST linked by mason.
Originally posted by KevinM
Add #optimized at the top of the samples definition (so right after "#samples {"). But anyway you can also just use the port from the SMAS OST linked by mason.




What does this error mean?
It means the port is too big to fit in memory, which is usually the case in straight spc2mml rips since the output mml is completely unoptimized.
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