Quick Insert GFX and EXGFX into ROM
Enable Bypass for "Standard Layer 3 GFX for this level" and "Standard Layer 3 for this level
- Set LG1 to ExGFX : 958
- "GFX tilemap File LT3" to ExGFX : 82 (Which is an empty ExGFX file)
(Putting in 958 would corrupt the 958 ExGFX file making it the glitched lines)
- "Destination for File" : Under Status Bar
- "File Size" : 0x800 bytes 256x256
I Build the Layer 3 in the Layer 3 editor
Save Layer 3 of Level and Submap
Then when going into the level it breaks.
Very rough draft of what it should look like: https://i.imgur.com/lzRCzMG.png
Result in Level: https://i.imgur.com/76XXbkH.png
P.S. - I don't know if this matters but the level is using a custom autoscroll that's slightly slower than the fastest one.