File Name: | God do Shell |
Submitted: | by Deivid Borba |
Authors: | Deivid Borba |
Demo: | No |
Featured: | No |
Length: | 10 exit(s) |
Type: | Kaizo: Light |
Description: | Kaizo que explora basicamente os truques com Shells. O yellow switch pallace foi construído com a intenção de ser um Puzzle. v1.2 |
Screenshots: |
- The most noticeable inconsistenty was the trick where you grab the shell while jumping off the blue koopaling at the beginning of "Thiago Miralles." The frame-rule patch, from what I understand, can help fix or mitiage losing half of attempts to just not grabbing the shell. There's a similar setup in a later level, but this one was more draining to have to keep doing.
- The second half of "Jaqueline Pereira" looked especially long and difficult in relation to the rest of the hack, but honestly I was able to cheese the second half by getting the fire flower, going back to the left and damage boosting to the midway to be able to have the cape there, then flying over the level. I'm not even sure this a necessary fix, as long as the second half is RTA viable, but I found it more manageable than doing the level as intended.
- No levels saved upon completion after "Thiago Miralles," but I went back and beat it again after clearing the rest of the exits, and there are 11 exits total rather than 10. I recommend playing through the whole hack from start to back and seeing what you have for exits on the main menu so that you can confirm the number. That said, this wouldn't have been reject-worthy on its own; it's just something to note in addition to the above.