Here are some music ports I've made from two games! They're both full of melodic bangers.
Fortress 2 Blue, composed by SoundTeMP. A Korean online artillery game.
Kururin Paradise, composed by Atsuhiro Motoyama. An action-puzzle game of moving a stick-like Helirin that continuously rotates itself while avoiding obstacles.
Fortress 2 Blue
Life is So Beautiful: SPC
A very blissful and breezy song as if you were walking around in the sunny days surrounded by greenery.
Saving Private Skull: SPC
A very depressing song, the square wave really sounds like someone crying in agony. Useful for depressing cutscenes.
Kururin Paradise
Strawberry Land: Sampled SPC and Unsampled SPC
A brushy-lushy song, useful for places filled with fruits and greenery.
Clock Land: Sampled SPC and Unsampled SPC
This one has a pretty complex rhythm aside from those tick-tock clicky rhythms.
This one was a pain in the backbone to port, mainly because of managing to fit in some of the aux percussion instruments in vacant spaces.
Hope you enjoy, hope they're accurate enough!
Fortress 2 Blue, composed by SoundTeMP. A Korean online artillery game.
Kururin Paradise, composed by Atsuhiro Motoyama. An action-puzzle game of moving a stick-like Helirin that continuously rotates itself while avoiding obstacles.
Fortress 2 Blue
Life is So Beautiful: SPC
A very blissful and breezy song as if you were walking around in the sunny days surrounded by greenery.
Saving Private Skull: SPC
A very depressing song, the square wave really sounds like someone crying in agony. Useful for depressing cutscenes.
Kururin Paradise
Strawberry Land: Sampled SPC and Unsampled SPC
A brushy-lushy song, useful for places filled with fruits and greenery.
Clock Land: Sampled SPC and Unsampled SPC
This one has a pretty complex rhythm aside from those tick-tock clicky rhythms.
This one was a pain in the backbone to port, mainly because of managing to fit in some of the aux percussion instruments in vacant spaces.
Hope you enjoy, hope they're accurate enough!