Really liking what I'm seeing so far, idol! That Chuck setup you had there was very interesting, and a lot of the areas you showed off, while chaotic, looked possible from even the viewpoint of a novice player. Usually with Kaizo hacks, creators just throw shit at Lunar Magic and hope for the best. The opposite can be said here. Great work!
People have said it before, but I'll say it again; it's nice to have the option to switch between kaizo and non-kaizo! The first half of the video stressed me out just watching it, so I feel like that speaks for itself in terms of how much the non-kaizo mode is appreciated.
Also that background with the rainbow in it is so nice. I love colours. Like others have said, it's nice to see a kaizo hack with a focus on aesthetics. Everything looks so prettyyyy.
Looks like something I'd enjoy.
Honestly, I feel like every modern hack I really like has been more or less like this, crazy stuff going on, specific challenges and precise platforming. It's amazing how y'all do better core platforming than Nintendo itself at this point. It's super nice to have games that also challenge people who already have mastered the main mechanics of SMW.
Creative challenges are so nice to see, you have these levels that have new ideas each time and also can only be beaten in a specific way. It's made so you can't rush or break it, it's super impressive.